I played a hand this week which is a great example of an endplay if you need to brush up on your skills in this area.
Playing IMPs in an Instant Tournament, I opened 1NT with my balanced 16-count and West, LHO, overcalled 2♠, showing spades and a minor. North now bid 3♦, showing at least 5 diamonds and a game-going hand. I signed off in 3NT. West led the ♣K and, surprisingly, East, RHO, showed out on the trick. Very interesting. Now I know that West started with 6 clubs, and presumably, 5 spades.
I should be able to throw West in with a spade for the endplay. I played a spade to the ♠A and now exited with a spade to West.
Voila! When West wins the spade, a second spade can be cashed, but now clubs have to be played--resulting in my getting a club trick. The 9th trick and my contract!
Plus 600 was worth 11. 6 IMPs as only one other person made the contract.
Two-suited overcalls by the opponents make counting easier in the play of the hand. Work on your declarer play--that's where success lies in bridge!
See you at the table!
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